SWAGOLX.EXE (c) 1993 GDSOFT ALL RIGHTS RESERVED 00002 1 05-25-9408:21ALL ALEXANDER STAUBO Buffer Streams SWAG9405 45 ╙═ π{πJB> AS>Use buffered streams. That way you can access fairly many records onπJB> AS>disk without noticable speed degradation.πJB> ^^^^^^^^^^^^^^^^^^^^^^^^^^^πJB> Do you mean from RAM?? Whoah! How do you go about using bufferedπJB> streams?ππActually, you should write a local "cache" for your records. Ie.,πyour implement an array of records, say 1..50, or, 1..MaxCacheSize,πwhere MaxCacheSize is a defined constant. Then you have a couple ofπgeneralized procedures for putting/getting records; now, the point is,πwhenever the program asks for a record -that is in the cache-, thatπrecord is read directly from RAM. If the record is -not- in theπcache, the record is read, and, if there is space in the cache, theπrecord is inserted into the cache.ππLet's try a Pascal implementation.π}ππ constπ MaxCacheSize = 50; (* cache can hold 50 records *)ππ typeπ (* this is the cache item *)π PCacheItem = ^TCacheItem;π TCacheItem =π recordπ Offset : Longint; (* file offset of cache record *)π Rec : TRecord; (* use your own record type here *)π end;ππ varπ Cache : array[1..MaxCacheSize] of PCacheItem;π CacheSize : Word;ππ procedure InitCache;π {-Resets cache}π beginπ CacheSize:=0;π end;ππ function FindCache (Offset : Longint) : PCacheItem;π {-Returns cache item for Offset if found, otherwise nil}π varπ W : Word;π beginπ for W:=1 to CacheSize doπ if Cache[W]^.Offset = Offset thenπ beginπ FindCache:=Cache[W];π Exit;π end;π FindCache:=nil;π end;ππ varπ F : file of TRecord; (* file in question *)ππ procedure PutRecord (Offset : Longint; var Rec : TRecord);π {-Put record into cache and file}π varπ P : PCacheItem;π beginπ Write(F, Rec);ππ (* if exists in RAM (cache), update it *)π P:=FindCache(Offset);π if P <> nil thenπ P^.Rec:=Recπ elseπ beginπ (* put into cache *)π Inc(CacheSize);π New(Cache[CacheSize]);π Cache[CacheSize]^.Offset:=Offset;π Cache[CacheSize]^.Rec:=Rec;π end;π end;ππ procedure GetRecord (Offset : Longint; var Rec : TRecord);π {-Get record from cached file}π varπ P : PCacheItem;π beginπ (* if exists in RAM (cache), get it *)π P:=FindCache(Offset);π if P <> nil thenπ Rec:=P^.Recπ else if CacheSize < MaxCacheSize thenπ beginπ (* read record from file *)π Read(F, Rec);ππ (* put into cache *)π Inc(CacheSize);π New(Cache[CacheSize]);π Cache[CacheSize]^.Offset:=Offset;π Cache[CacheSize]^.Rec:=Rec;π end;π end;ππTo use the routines:ππ Assign(F, 'MYFILE.DAT');π Reset(F);π GetRecord(FilePos(F), MyRec);π GetRecord(FilePos(F), MyRec);π GetRecord(FilePos(F), MyRec);π PutRecord(FilePos(F), MyRec);π Close(F);ππOr something like that, anyway.ππNow, there is a simpler way; "simpler" in this case means "some guyπhas already spent hours writing it just for you". The concept isπcalled streams. Now, I don't know how "novice" a programmer you are,πbut knowledge of streams requires knowledge of OOP. I suggest youπread about OOP right away.ππStreams work in a very simple way. You have a basic, "abstract"πobject, which provides some simple I/O tools. A stream is a type ofπ(abstract) file, an input/output mechanism, that you may manipulate;πmost often it's on a hierarchical level, ie., the high-levelπprocedures call low-level procedures, just like DOS. Think of streamsπas the Pascal type "file", except now the stream is a shell forπanything.ππThe shell implements a -standard- interface for any kind ofπinformation area. You have file streams, buffered streams (streamsπthat caches areas of the file in memory to optimize accessπefficiency), EMS streams (yes, you can have a "virtual file" that liesπin EMS memory and may be used just like a file), and so on. Theπstandardization implies that you may write more flexible programs.ππA tiny example:ππ varπ S : TBufStream;π T : TRecord;π Str : string;π beginπ S.Init('MYFILE.DAT', stOpen, 2048);π (* | | |π file name file mode buffer sizeπ *)π S.Read(T, SizeOf(T));π S.Write(T, SizeOf(T));π Str:=S.ReadStr^;ππ S.Done;π end;ππThe corresponding boring-old-Dos example'd be:ππ varπ F : file;π T : TRecord;π Str : string;π beginπ (* note: no buffering -> slower! *)π Assign(F, 'MYFILE.DAT');π Reset(F, 1);ππ BlockRead(F, T, SizeOf(T));π BlockWrite(F, T, SizeOf(T));π Read(F, Str[0]);π BlockRead(F, Str[1], Ord(Str[0]));ππ Close(F);π end;ππIn the end, streams -are- simpler, too. And they are extremely fast;πa friend of mine is writing a mail reader and is using object streamsπfor the message/conference/etc. databases. Now, personally I useπindexed, light-speed B-tree databases. And his work -just fine-.π 2 05-26-9411:06ALL BILL ZECH Linked List Routine SWAG9405 82 ╙═ π{ Links Unit - Turbo Pascal 5.5π Patterned after the list processing facility in Simula class SIMSET.π Simula fans will note the same naming conventions as Simula-67.ππ Written by Bill Zech @CIS:[73547,1034]), May 16, 1989.ππ The Links unit defines objects and methods useful for implementingπ list (set) membership in your own objects.ππ Any object which inherits object <Link> will acquire the attributesπ needed to maintain that object in a doubly-linked list. Because theπ Linkage object only has one set of forward and backward pointers, aπ given object may belong to only one list at any given moment. Thisπ is sufficient for many purposes. For example, a task control blockπ might belong in either a ready list, a suspended list, or a swappedπ list, but all are mutually exclusive.ππ A list is defined as a head node and zero or more objects linkedπ to the head node. A head node with no other members is an emptyπ list. Procedures and functions are provided to add members to theπ end of the list, insert new members in position relative to anπ existing member, determine the first member, last member, sizeπ (cardinality) of the list, and to remove members from the list.ππ Because your object inherits all these attributes, your programπ need not concern itself with allocating or maintaining pointersπ or other stuff. All the actual linkage mechanisms will beπ transparent to your object.ππ *Note*π The following discussion assumes you have defined your objectsπ as static variables instead of pointers to objects. For mostπ programs, dynamic objects manipulated with pointers will beπ more useful. Some methods require pointers as arguments.π Example program TLIST.PAS uses pointer type variables.ππ Define your object as required, inheriting object Link:ππ typeπ myObjType = object(Link)π xxx.....xxxxπ end;ππ To establish a new list, declare a variable for the head nodeπ as a type Head:ππ varπ Queue1 :Head;π Queue2 :Head;ππ Define your object variables:ππ varπ X : myObjType;π Y : myObjType;π Z : myObjType;π P :^myObjType;ππ Make sure the objects have been Init'ed as required for dataπ initialization, VMT setup, etc.ππ Queue1.Init;π Queue2.Init;π X.Init;π Y.Init;π Z.Init;ππ You can add your objects to a list with <Into>:π (Note the use of the @ operator to make QueueX a pointer to theπ object.)ππ beginπ X.Into(@Queue1);π Y.Into(@Queue2);ππ You can insert at a specific place with <Precede> or <Follow>:ππ Z.Precede(@Y);π Z.Follow(@Y);ππ Remove an object with <Out>:ππ Y.Out;ππ Then add it to another list:ππ Y.Into(@Queue1);ππ Note that <Into>, <Precede> and <Follow> all have a built-inπ call to Out, so to move an object from one list to another canπ be had with a single operation:ππ Z.Into(@Queue1);ππ You can determine the first and last elements with <First> and <Last>:π (Note the functions return pointers to objects.)ππ P := Queue1.First;π P := Queue1.Last;ππ The succcessor or predecessor of a given member can be found withπ fucntions <Suc> and <Pred>:ππ P := X.Pred;π P := Y.Suc;π P := P^.Suc;ππ The number of elements in a list is found with <Cardinal>:ππ N := Queue1.Cardinal;ππ <Empty> returns TRUE is the list has no members:ππ if Queue1.Empty then ...ππ You can remove all members from a list with <Clear>:ππ Queue1.Clear;ππ GENERAL NOTES:ππ The TP 5.5 type compatibility rules allow a pointer to aπ descendant be assigned to an ancestor pointer, but not vice-versa.π So although it is perfectly legal to assign a pointer toπ type myObjType to a pointer to type Linkage, it won't letπ us do it the opposite.ππ We would like to be able to assign returned values fromπ Suc, Pred, First, and Last to pointers of type myObjType,π and the least fussy way is to define these pointer typesπ internal to this unit as untyped pointers. This works fineπ because all we are really doing is passing around pointersπ to Self, anyway. The only down-side to this I have noticedπ is you can't do: P^.Suc^.Pred because the returned pointerπ type cannot be dereferenced without a type cast.π}ππunit Links;ππinterfaceππtypeππ pLinkage = ^Linkage;π pLink = ^Link;π pHead = ^Head;ππ Linkage = objectπ prede :pLinkage;π succ :pLinkage;π function Suc :pointer;π function Pred :pointer;π constructor Init;π end;ππ Link = object(Linkage)π procedure Out;π procedure Into(s :pHead);π procedure Follow (x :pLinkage);π procedure Precede(x :pLinkage);π end;ππ Head = object(Linkage)π function First :pointer;π function Last :pointer;π function Empty :boolean;π function Cardinal :integer;π procedure Clear;π constructor Init;π end;ππππimplementationππconstructor Linkage.Init;πbeginπ succ := NIL;π prede := NIL;πend;ππfunction Linkage.Suc :pointer;πbeginπ if TypeOf(succ^) = TypeOf(Head) thenπ Suc := NILπ else Suc := succ;πend;ππfunction Linkage.Pred :pointer;πbeginπ if TypeOf(prede^) = TypeOf(Head) thenπ Pred := NILπ else Pred := prede;πend;ππprocedure Link.Out;πbeginπ if succ <> NIL thenπ beginπ succ^.prede := prede;π prede^.succ := succ;π succ := NIL;π prede := NIL;π end;πend;ππprocedure Link.Follow(x :pLinkage);πbeginπ Out;π if x <> NIL thenπ beginπ if x^.succ <> NIL thenπ beginπ prede := x;π succ := x^.succ;π x^.succ := @Self;π succ^.prede := @Self;π end;π end;πend;πππprocedure Link.Precede(x :pLinkage);πbeginπ Out;π if x <> NIL thenπ beginπ if x^.succ <> NIL thenπ beginπ succ := x;π prede := x^.prede;π x^.prede := @Self;π prede^.succ := @Self;π end;π end;πend;ππprocedure Link.Into(s :pHead);πbeginπ Out;π if s <> NIL thenπ beginπ succ := s;π prede := s^.prede;π s^.prede := @Self;π prede^.succ := @Self;π end;πend;πππfunction Head.First :pointer;πbeginπ First := suc;πend;ππfunction Head.Last :pointer;πbeginπ Last := Pred;πend;ππfunction Head.Empty :boolean;πbeginπ Empty := succ = prede;πend;ππfunction Head.Cardinal :integer;πvarπ i :integer;π p :pLinkage;πbeginπ i := 0;π p := succ;π while p <> @Self doπ beginπ i := i + 1;π p := p^.succ;π end;π Cardinal := i;πend;ππprocedure Head.Clear;πvarπ x : pLink;πbeginπ x := First;π while x <> NIL doπ beginπ x^.Out;π x := First;π end;πend;ππconstructor Head.Init;πbeginπ succ := @Self;π prede := @Self;πend;ππend.ππ{------------------------ DEMO PROGRAM --------------------- }ππprogram tlist;ππuses Links;ππtypeπ NameType = string[10];π person = object(link)π name :NameType;π constructor init(nameArg :NameType);π end;π Pperson = ^person;ππconstructor person.init(nameArg :NameType);πbeginπ name := nameArg;π link.init;πend;ππvarπ queue : Phead;π man : Pperson;π man2 : Pperson;π n : integer;π tf : boolean;ππbeginπ new(queue,Init);π tf := queue^.Empty;π new(man,Init('Bill'));π man^.Into(queue);π new(man,Init('Tom'));π man^.Into(queue);π new(man,Init('Jerry'));π man^.Into(queue);ππ man := queue^.First;π writeln('First man in queue is ',man^.name);π man := queue^.Last;π writeln('Last man in queue is ',man^.name);ππ n := queue^.Cardinal;π writeln('Length of queue is ',n);π if not queue^.Empty then writeln('EMPTY reports queue NOT empty');ππ new(man2,Init('Hugo'));π man2^.Precede(man);ππ new(man2,Init('Alfonso'));π man2^.Follow(man);π { should now be: Bill Tom Hugo Jerry Alfonso }π writeln('After PRECEDE and FOLLOW calls, list should be:');π writeln(' {Bill, Tom, Hugo, Jerry, Alfonso}');π writeln('Actual list is:');ππ man := queue^.First;π while man <> NIL doπ beginπ write(man^.name,' ');π man := man^.Suc;π end;π writeln;ππ man := queue^.Last;π writeln('The same list backwards is:');π while man <> NIL doπ beginπ write(man^.name,' ');π man := man^.Pred;π end;π writeln;ππ n := queue^.Cardinal;π writeln('Queue size should be 5 now, is: ', n);ππ queue^.Clear;π writeln('After clear operation,');π n := queue^.Cardinal;π writeln(' Queue size is ',n);π tf := queue^.Empty;π if tf then writeln(' and EMTPY reports queue is empty.');π writeln;π writeln('Done with test.');πend.ππ